]> dgit.raspbian.org Git - gnome-shell.git/commitdiff
panel: Dynamically match corner to style of nearest button
authorRay Strode <rstrode@redhat.com>
Sun, 28 Aug 2011 20:07:25 +0000 (16:07 -0400)
committerRay Strode <rstrode@redhat.com>
Mon, 29 Aug 2011 18:11:35 +0000 (14:11 -0400)
Right now the panel code makes the left corner sync up with the
activities button and the right corner sync up with the user menu.
This is fine as long as we have an activities button and a user menu.

The login screen won't have those things, though.

This commit changes the panel corner code to try to figure out which
interface element is the most appropriate to sync up with based on
its position in the panel.

https://bugzilla.gnome.org/show_bug.cgi?id=657082

js/ui/panel.js

index 118759784efc3fc18b75137adeb93778e460069b..8004464167be16d8520c7c7317716cf2cc43de39 100644 (file)
@@ -695,13 +695,96 @@ function PanelCorner(panel, side) {
 }
 
 PanelCorner.prototype = {
-    _init: function(side) {
+    _init: function(box, side) {
         this._side = side;
+
+        this._box = box;
+        this._box.connect('style-changed', Lang.bind(this, this._boxStyleChanged));
+
         this.actor = new St.DrawingArea({ style_class: 'panel-corner' });
         this.actor.connect('style-changed', Lang.bind(this, this._styleChanged));
         this.actor.connect('repaint', Lang.bind(this, this._repaint));
     },
 
+    _findRightmostButton: function(container) {
+        if (!container.get_children)
+            return null;
+
+        let children = container.get_children();
+
+        if (!children || children.length == 0)
+            return null;
+
+        // Start at the back and work backward
+        let index = children.length - 1;
+        while (!children[index].visible && index >= 0)
+            index--;
+
+        if (index < 0)
+            return null;
+
+        if (!(children[index].has_style_class_name('panel-menu')) &&
+            !(children[index].has_style_class_name('panel-button')))
+            return this._findRightmostButton(children[index]);
+
+        return children[index];
+    },
+
+    _findLeftmostButton: function(container) {
+        if (!container.get_children)
+            return null;
+
+        let children = container.get_children();
+
+        if (!children || children.length == 0)
+            return null;
+
+        // Start at the front and work forward
+        let index = 0;
+        while (!children[index].visible && index < children.length)
+            index++;
+
+        if (index == children.length)
+            return null;
+
+        if (!(children[index].has_style_class_name('panel-menu')) &&
+            !(children[index].has_style_class_name('panel-button')))
+            return this._findLeftmostButton(children[index]);
+
+        return children[index];
+    },
+
+    _boxStyleChanged: function() {
+        let button;
+
+        if (this._side == St.Side.LEFT)
+            button = this._findLeftmostButton(this._box);
+        else if (this._side == St.Side.RIGHT)
+            button = this._findRightmostButton(this._box);
+
+        if (button) {
+            if (this._button && this._buttonStyleChangedSignalId)
+                this._button.disconnect(this._buttonStyleChangedSignalId);
+
+            this._button = button;
+
+            button.connect('destroy', Lang.bind(this,
+                function() {
+                    if (this._button == button) {
+                        this._button = null;
+                        this._buttonStyleChangedSignalId = 0;
+                    }
+                }));
+
+            // Synchronize the locate button's pseudo classes with this corner
+            this._buttonStyleChangedSignalId = button.connect('style-changed', Lang.bind(this,
+                function(actor) {
+                    let pseudoClass = button.get_style_pseudo_class();
+                    this.actor.set_style_pseudo_class(pseudoClass);
+                }));
+        }
+    },
+
     _repaint: function() {
         let node = this.actor.get_theme_node();
 
@@ -802,9 +885,17 @@ Panel.prototype = {
         this._rightBox = new St.BoxLayout({ name: 'panelRight' });
         this.actor.add_actor(this._rightBox);
 
-        this._leftCorner = new PanelCorner(St.Side.LEFT);
+        if (this.actor.get_direction() == St.TextDirection.RTL)
+            this._leftCorner = new PanelCorner(this._rightBox, St.Side.LEFT);
+        else
+            this._leftCorner = new PanelCorner(this._leftBox, St.Side.LEFT);
+
         this.actor.add_actor(this._leftCorner.actor);
-        this._rightCorner = new PanelCorner(St.Side.RIGHT);
+
+        if (this.actor.get_direction() == St.TextDirection.RTL)
+            this._rightCorner = new PanelCorner(this._leftBox, St.Side.RIGHT);
+        else
+            this._rightCorner = new PanelCorner(this._rightBox, St.Side.RIGHT);
         this.actor.add_actor(this._rightCorner.actor);
 
         this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
@@ -820,15 +911,6 @@ Panel.prototype = {
         // more cleanly with the rest of the panel
         this._menus.addMenu(this._activitiesButton.menu);
 
-        // Synchronize the button's pseudo classes with its corner
-        this._activities.connect('style-changed', Lang.bind(this,
-            function(actor) {
-                let rtl = actor.get_direction() == St.TextDirection.RTL;
-                let corner = rtl ? this._rightCorner : this._leftCorner;
-                let pseudoClass = actor.get_style_pseudo_class();
-                corner.actor.set_style_pseudo_class(pseudoClass);
-            }));
-
         this._appMenu = new AppMenuButton();
         this._leftBox.add(this._appMenu.actor);
 
@@ -855,15 +937,6 @@ Panel.prototype = {
         this._userMenu.actor.name = 'panelStatus';
         this._rightBox.add(this._userMenu.actor);
 
-        // Synchronize the buttons pseudo classes with its corner
-        this._userMenu.actor.connect('style-changed', Lang.bind(this,
-            function(actor) {
-                let rtl = actor.get_direction() == St.TextDirection.RTL;
-                let corner = rtl ? this._leftCorner : this._rightCorner;
-                let pseudoClass = actor.get_style_pseudo_class();
-                corner.actor.set_style_pseudo_class(pseudoClass);
-            }));
-
         Main.statusIconDispatcher.connect('status-icon-added', Lang.bind(this, this._onTrayIconAdded));
         Main.statusIconDispatcher.connect('status-icon-removed', Lang.bind(this, this._onTrayIconRemoved));